Results 1 to 6 of 6
  1. #1
    swatter555's Avatar
    swatter555 is offline Registered User
    Join Date
    Sep 2008
    Location
    MO
    Posts
    484
    Rep Power
    15

    Clock Management

    Does everyone remember when the clock was running down to the two minute warning and the Rams called a time out? The clock was stopped at like 2:05. What was the reason for that? Let the clock run down and call a run on the next play and the Lions don't score a TD. The play-by-play guys hardly mentioned it, so I am left wondering what happened.

    What a change! Its been awhile since I have cared about a second half in a Rams game.

    Brandon Gibson played very well and showed up his critics, lets hope he continues to improve.


  2. #2
    MrBagIndgang's Avatar
    MrBagIndgang is offline Registered User
    Join Date
    Aug 2009
    Location
    Denmark
    Posts
    8
    Rep Power
    0

    Re: Clock Management

    Something called the playclock is not allowed to reach 0. Then you will get a 5-yard penalty...

  3. #3
    TheBritishRam's Avatar
    TheBritishRam is offline Registered User
    Join Date
    Mar 2006
    Location
    Oxford
    Age
    26
    Posts
    1,110
    Rep Power
    29

    Re: Clock Management

    The play clock was a head of the game clock - they had to run a play before the two minute warning. If they run then the clock stops at 2 minutes and same result.

  4. #4
    Trevor's Avatar
    Trevor is offline Registered User
    Join Date
    Nov 2007
    Location
    Vicenza, Italy From Hagerstown, MD
    Age
    23
    Posts
    1,279
    Rep Power
    12

    Re: Clock Management

    Yep, play clock was down to 0 at 2:04 left. So I'm guessing Fisher wanted as much time off as possible and then call a T.O. The lions did the same thing at one point in the game.

  5. #5
    swatter555's Avatar
    swatter555 is offline Registered User
    Join Date
    Sep 2008
    Location
    MO
    Posts
    484
    Rep Power
    15

    Re: Clock Management

    Yes, I was thinking that was the cause, but I wasn't sure. I figured the only reason you call a TO in that situation would be the playclock. I remembered the clock started running at 2:43 or 2:45, but I couldn't remember what the playclock resets to. 40 seconds I guess!

  6. #6
    RuffRams's Avatar
    RuffRams is offline Registered User
    Join Date
    Oct 2010
    Location
    Earth
    Age
    25
    Posts
    1,126
    Rep Power
    12

    Re: Clock Management

    Edit: delete. Just realized someone post about the clock operator error.
    Last edited by RuffRams; -09-11-2012 at 12:57 AM.


Similar Threads

  1. Clock Management
    By PeoriaRam in forum RAM TALK
    Replies: 0
    Last Post: -01-03-2011, 12:48 AM
  2. Anger Management
    By PA_gal_in_OK in forum LOUNGE
    Replies: 0
    Last Post: -05-17-2008, 12:23 AM
  3. Clock Management
    By viper in forum RAM TALK
    Replies: 6
    Last Post: -10-15-2006, 09:41 PM
  4. Anger management
    By RamDez in forum RAM TALK
    Replies: 1
    Last Post: -11-15-2004, 04:06 AM
  5. Clock management, or lack thereof
    By general counsel in forum RAM TALK
    Replies: 3
    Last Post: -09-13-2004, 08:41 AM

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •